@startuml
sprite $pregnant_woman [48x48/16] {
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!define MATERIAL_PREGNANT_WOMAN(_alias) ENTITY(rectangle,black,pregnant_woman,_alias,MATERIAL PREGNANT_WOMAN)
!define MATERIAL_PREGNANT_WOMAN(_alias, _label) ENTITY(rectangle,black,pregnant_woman,_label, _alias,MATERIAL PREGNANT_WOMAN)
!define MATERIAL_PREGNANT_WOMAN(_alias, _label, _shape) ENTITY(_shape,black,pregnant_woman,_label, _alias,MATERIAL PREGNANT_WOMAN)
!define MATERIAL_PREGNANT_WOMAN(_alias, _label, _shape, _color) ENTITY(_shape,_color,pregnant_woman,_label, _alias,MATERIAL PREGNANT_WOMAN)
skinparam folderBackgroundColor<<MATERIAL PREGNANT_WOMAN>> White
@enduml